really happy that it's finally here.
on the discord
it's good! i think my prior remarks on how to make the chat better were mostly a misdiagnosis, and chat has improved an enormous amount with just a better policing of immaturity and a greater culture of users being able to reach out to staff with issues. i think it's in a good place right now, and i've been greatly heartened to see a lot of the people expressing disillusionment and sadness in the first thread returning to the server and existing in harmony again.
discourses on the rating module
the rating module does a few things that i find agreeable:
1. it allows me to make it known that i have read and liked a piece in situations where i lack the time/energy/inclination/coherency of thought to leave a constructive comment.
2. it allows other people to do the same with my work.
3. it takes the temperature of how many people are reading the site and dialed in at least enough to make use of the lowest-effort form of engagement possible.
4. through the "top rated by month" page, it allows for mapping out how site readership and taste have changed over time, which i personally find interesting even if the practical utility is low.
i would miss all of these things if the rating module were flatly abolished, and i suspect that the produced effect would be, at best, an increase in low-effort comments that communicate exactly the same sentiment as a vote but take up more space. all that said, i acknowledge some problems with our current system that people justifiably want to see remedied:
1. having downvotes and using them for deletion purposes makes it so that posting here means subjecting the fate of your piece to the whims of people who may completely disregard what you're trying to do, impose bizarre interpretations that misunderstand surface-level elements of the text on you, or just not give you a reason for downvoting at all. scp gets away with this because the implicit contract you sign when you post there includes a pre-built audience; our pre-built audience consists of approximately six people, so we will always see more discontent with the system here, even if it almost never actually results in pieces that aren't spam/bigotry being deleted.
2. the existence of tools that keep meticulous track of every page and author's vote totals/rankings leads to people getting invested in the number as a measure of success and caring about it too much. at best, this is mildly annoying for people who don't care as much. at worst, this causes people to get their self-worth tied up in dubious metrics and crash out when the metrics aren't where they want them to be.
i believe that it is possible to tweak the current system without abolishing it altogether in a way that at least gets close to solving these problems while retaining the things i like about our current system:
1. switch the rating module to upvote-only (i know this is possible to do because the scp commune did it before) and have staff unilaterally decide if something warrants deletion according solely to the rules we already have for prohibited content. this solves the first problem right off the bat.
2. make it official content policy that the rating module has to be at the bottom of the page, rather than the top. this de-emphasizes the module and makes people at least a little less likely to look at it as a measuring stick of great importance
3. remove the list of top-rated pages of the month from the front page; make people navigate to the top-rated by month page on the sidebar if they want access to that information. this will, i hope, have the same effect as measure #2.
4. see if we can get smlt to scrub all the vote stuff (page ratings, author vote totals, author vote rankings) from crom results for the library website. i have no idea if this is feasible or if he would do it, but i reckon it's worth a shot, and removing the popularity ladder would do a lot for issue #2, i think.
if we can get all of this stuff done, and there are people who maintain their unhealthy relationship to the number, i feel that such a distorted perception cannot reasonably be taken on as the library's problem. we're a very small website that lacks the insidious metric-driven infrastructure of modern social media; i think we can handle having a basic like button if the gamification stuff is taken away.
some miscellaneous ideas i have in my head
- duos contest. i've seen some anti-contest sentiment in the discord server, and i understand where that comes from, but i also think contests are a fun and cool thing that can easily be made to work positively for the community (if they aren't doing so already, which i think they are), and i think one of the ways they can better work for us is through more team-based ones that de-emphasize individual performance in favor of collaboration. i don't know if we have enough users at the moment for a larger team contest, but i've long yearned for pairs.
- reviewer's spotlight feature. this is something i've been talking about for at least a year, and i think it's a super easy way to both incentivize participation in our critique process and make the front-page features more user-driven, which i understand is something we are interested in doing anyway.
- bring back the "critter's choice" award/discord role for people who go above and beyond the call of duty in terms of commenting and critique during the larger events like major contests and the sss. if memory serves, the last time this was done was for debatecon in 2023, and i don't know why it was discontinued. i think it would do a lot of the same positive stuff a reviewer's spotlight feature would do.
- old piece comment drive: staff pick an older piece that hasn't received engagement in a while (and preferably didn't receive much when it was new, either) and drive people to read/vote/comment on it. the person with the most insightful/thorough comment after a certain amount of time gets a special hat. i think wl currently has a pretty big problem with discoverability for older pieces that aren't part of a hub, and this doesn't systemically remedy that, but it helps a little and makes a fun event out of it.
- old canon revival drive: the same sort of event, but it's for an old canon that people haven't touched in a while, and it includes writing for the canon in addition to engaging as a reader. i really love the massive collaboration on stuff like the sss, but i also recognize that's a tough event to put together often, and i think this is a smaller-scale way to drive a similar sort of spirit.
- something like scp's butterfly squad roster for critters, staff and non-staff. right now, people who want crit and don't have friends willing to do it in dms kind of just throw their pieces into the void and pray someone has the time/energy/inclination to provide crit and the ability to make that crit useful, which increasingly doesn't happen very often. a more detailed and personalized roster would allow crit-seeking users to connect with people whose interests and areas of ability overlap with their own, and it would provide another mechanism by which the power of incentive can be used to give people special hats for engaging with site systems positively.
doing all of this would require more hands on deck than staff currently have, but my understanding is that this is known and in the process of being addressed.
a word on perception
for most of february, i was on one of my breaks from the discord server. i tend to keep my reasons for going on such trips into the wilderness confined to the dms of a few understanding friends, but i will disclose the reason for this most recent one: i was frustrated. i was frustrated by how long this thread was taking to get made, how little activity there seemed to be from much of staff, and how little urgency there seemed to be when it came to attending to anything. i was struggling to sit around and be contented with promises that things were in the works and just needed more time because i have already spent so long waiting, first for new staff to be brought on, then for wing three contest to happen, then for any sign that the feedback given in the first iteration of this thread was being translated into tangible action. i like talking to people in the discord about whatever we fancy, but i cannot treat wl purely like a social club because it has been too many other things for me. i felt myself crawling up the walls of my own skull looking at the discord, so i stepped away. i returned because, despite my issues with the apparent inertia, this place is still populated by a lot of wickedly creative and interesting people of a sort that i've never found elsewhere online, and i still feel that i have a lot to give when opportunities arise, if not as a writer then at least through venues like this.
my hopes for this site are, i feel, pretty modest. last year, we had three major events: the sss, wing three contest, and yuletide. i would be interested in not more than one more major collaborative event and one more major contest per year, with smaller events like writprompt interspersed between. right now, pieces tend to cap out at ten or 15 votes; i would like for that number to be in the 20s. right now, it seems like most staff responsibility is on the shoulders of around four people; i would like for that figure to be doubled, with non-staff organizers and critters as they are needed. right now, people tend to keep mostly to their own corners and spin their own wheels; i would like for there to be a little more of a balance between that and the collaborative element of what we do here, which i also think would boost site participation and help with some of my other hopes. i don't feel that any of this is excessive in its ambition, and i really don't want us to be a very large or overly bustling website — the slower, more relaxed vibe is a major part of this place's appeal over scp for me. if wl ever gets to a level of motion where it becomes infeasible to keep up with every new piece, where people begin splintering into sidechats because the main discord is too overcrowded, then i think we will have gone too far and lost a major part of the magic. however, i think that we can grow quite a bit before those concerns become material, and i don't think it'll take an enormous overhaul of preexisting infrastructure or a staff coup or anything like that. what i think it will take is a greater understanding among staff of how your work is perceived.
a thing that i am sure is easy to lose sight of as a member of staff is that regular users don't have access to any information you don't actively make available to them. staffchat isn't public, and the librarian's desk is never used as a public-facing hub for discussion — what we see is the posts you make on the forums and the announcements that you make on the discord. if most of those posts and announcements are made by one person, it looks like that person is doing all the work. if your contributions as a member of staff are mostly confined to staffchat, it looks like you've gone dark and aren't pulling your weight. when you say that you only need life stuff to let up in order to have the time and energy necessary to be more involved, but your wikidot activity continues to dwindle for months and years, and you only occasionally pop in publicly to be part of an event or handle some routine business, it looks like you've moved on from the site and are refusing to let go of the steering wheel. i don't know how true that actually is, and that's kind of a problem, right? in the face of such a dearth of insight, it's easy to assume that the people responsible for maintaining this place have flown the coup without giving the car keys to someone else, which is a very demoralizing and frustrating thing to get to thinking as someone who cares deeply about this place and the people who make it what it is. all of this is also assuming that it's not actually the case that staff is 50% inactives, which i don't have confidence in based on what i've heard from insiders, but i've already said my piece about the need to cycle out the truly inactive and bring new blood in.
i already expressed my desire for some form of regular update on what staff are doing in the discord earlier today, but i feel it warrants repeating. please talk to us. let us know what you're thinking of doing and what you're actually doing. this thread is a good step, but three months is a long time to wait for any sort of an update for people who log on every day. keeping everything contained in private channels and only handing down announcements when you're fully ready to pull the trigger on an action is, at least for me, extraordinarily painful, and i don't get the sense that staff feel the same urgency about this stuff that i do. i get the impression that the prevailing belief is that wl can always depend on the steady activity of at least a handful of lifers, and these people will be around whenever staff happen to be ready to act, but i don't know if that's actually true. we're already seeing some stalwarts either jump ship or decline in activity for reasons unrelated to drama, and they're not being replaced. the community is not preserved in amber while you're away; the stakes are that people are going to leave and not come back or have their absences filled by others. i expect that the pace of these steps can only be accelerated by so much, but steady communication and a defined sense of plan would make the weight much more bearable, at least for me. more than the stuff about the rating module and events, i hope that's your main takeaway from all of this. i don't want to accuse or badger anyone; i just want the library to be what i feel and hope it can be. i hope to look back on my brief absence and this post as stepping stones to a more vibrant, robust, and active community. thank you for reading this whole thing.
the best food i've had recently
this wonderful cheese plate i had as an appetizer at a restaurant just tonight. two different kinds of cheddar, dried cherries, nuts seasoned with christmas spices, dried figs, and bread fried in butter. to die for.